Sports & Fitness

Volleyball Hitting Percentage Calculator

Calculate hitting percentage from kills, errors, and attempts.

hitting-pct
Hitting Percentage
Hitting %
Rating
Net (K-E)

FAQs

  • Hit % = (kills – errors) ÷ total attempts. Measures efficiency of attacks. Higher % = better hitter. Accounts for productive hits vs mistakes.

  • <.100 = Below average. .100–.200 = Average. .200–.300 = Good. .300–.400 = Very good. >.400 = Elite. League averages ~.200.

  • Hit % = (K – E) ÷ TA. Example: 140 kills, 35 errors, 420 attempts = (140-35)÷420 = .250 hitting %

  • Errors (blocked, in net, out of bounds) harm team. Hit % penalizes both missing opportunities and bad decisions. Pure % reflects quality.

  • Kills = successful attacks. Attacks = all attempts (kills + errors + blocked + non-scoring). Not all attacks are kills.

  • Yes. If errors > kills. Example: 20 kills, 40 errors, 100 attempts = (20-40)÷100 = -.200. Shows net negative contribution.

  • No. Blocks are separate. Kills + blocks = total attack contributions. Hit % is purely hitting line (kills – errors).

  • Beginners: <.100. Intermediate: .100–.200. Competitive: .200–.300. Professional: .300+. Setters lower (often .100–.200) than hitters.

  • Very. Teams with .250+ hit % almost always win. Teams with <.100 rarely win. Direct correlation to match outcomes.

  • 50+ attempts = reasonable sample. <30 attempts = very volatile. Season view (300+ attempts) most stable.

  • Yes. Consistent high-efficiency hitters are predictable. Season hit % is strong talent indicator.

  • Middle blockers: often highest (shorter distance). Outside hitters: moderate. Setters: lowest (more tip/dump attempts at low difficulty).

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