Goals Per 90 Calculator
Calculate goals per 90 minutes to standardize player scoring rates.
FAQs
G/90 = (goals ÷ minutes played) × 90. Standardizes scoring rate to a full match (90 min). Allows comparison across different playing times.
<0.2: Defensive player. 0.2–0.4: Below average. 0.4–0.6: Average. 0.6–0.8: Good. 0.8–1.0: Very good. >1.0: Elite.
G/90 = (goals ÷ minutes) × 90. Example: 12 goals in 1800 minutes = (12÷1800)×90 = 0.6 G/90.
Compares forwards fairly regardless of bench time. A 0.8 G/90 over 1000 min = 0.8 G/90 over 2000 min conceptually, showing consistency.
No. It's purely volume-based. Expected goals (xG/90) accounts for shot quality. G/90 only counts actual goals scored.
G+A per 90 shows total goal contribution. High-volume players might have balanced G/A split or skewed toward one.
Reasonably. Small sample sizes (500 min) are volatile. 1500+ min is more reliable. Elite strikers maintain 0.8+ over full seasons.
G/90 makes them directly comparable. A substitute with 0.9 G/90 is scoring at elite rate, even if fewer total goals.
Top leagues (EPL, La Liga, Serie A): 0.4–0.5. Defenders: near 0. Midfielders: 0.2–0.4. Forwards: 0.5–0.8.
Yes. Compare potential production: higher G/90 suggests more future goals. But xG is more predictive than historical G/90.
G/90 still works (e.g., 1 goal in 45 min = 2.0 G/90 extrapolated). But small samples are unreliable.
Screen for scorers across leagues/ages. Lower divisions: 0.7+ G/90 might indicate ready for promotion. Used with context.